#pragma once

#include <stdio.h>
#include <iostream>
#include <string.h>
#include "Element.h"

using namespace std;

class Texture : public Element{
	
	/*----------------Atributos-------------------------*/	
	private: string path;
	
	/*--------------Constructores----------------------*/	
	public: Texture();

	public: Texture(string path);
	
	/*-------------Getters & Setters--------------------*/	
	public: virtual string getPath();

	public: virtual void setPath(string path);

	/*-----------------Destructor-----------------------*/		
	public:	virtual ~Texture();

};
